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So what is “realism”? Put simply, what gets your hart rate to go up and your handpalms go sweaty? Immersion. We want to improve the immersion factor using a number of simple principles. Immersion can be achieved by briefing less details about possible targets in a mission. In other words, your success depends more on your own preparation and tactical skill. To achieve this, the hidden targets will not be announced anymore. The briefings will reveal that in themselves, the missions look simple. However, there will be no in- game briefing and all you can take from the real life briefing are your own notes.
The situations you fly in will be realistic situations. To explain this a little bit, imagine a staff room with a map on the table, the front line drawn in blue and red. On each side, an air force commander has to plan the day and the result is predictable; covering patrols over their own assets, bombers and fighters on their way to the enemy’s assets. Then you have the occasional photo reconnaissance aircraft, tactical reconnaissance aircraft, communications flight, weather reconnaissance flights… there are a thousand things that could happen in these scenario’s. Depending on how well you spot your opportunities, you will score points. That way, it depends on you, your tactical decisions and your preparation more than ever. Are you ready for the challenge? Can you survive 5 perfectly simple missions? You will only have 3 re- starts for the entire tournament, so I think sweaty hands are in order now… |