Interview with DCS: A-10C Warthog Producer Matt Wagner

Mar 03, 2011 at 1:00 AM – Just before the launch of ‘Eagle Dynamics’ DCS: A-10C Warthog we had the opportunity to run some questions by DCS series Producer Matt Wagner.

DCS A-10C - courtesy of Voodoo Extreme

He’s one of the few guys left from the old days of sims, and is one of a small number of figures left that have significatly helped keep the flight sim genre alive.

VE: Hey Matt, so what can you tell us about your background? How did you find yourself in the role of a Producer over the “DCS” franchise?

MW: After resigning from the CIA as an intelligence analyst in 1998, I came onboard with the Baltimore Studio of the EA / Jane’s Combat Simulations team as a designer on the F/A-18E simulation. After the studio was closed I was off to SSI (which was later absorbed by Ubisoft) to produce Flanker 2.1, IL-2 Forgotten Battles, and Lock On. After moving back east and doing some work with Break Away Ltd on some “serious games” titles, I was sent to work full time with The Fighter Collection / Eagle Dynamics to help with design and coordinate our military and game projects in the US. While at TFC/ED I’ve produced Flaming Cliffs 2, DCS: Black Shark, DCS: A-10C, and several military training projects.

Read more on Voodoo Extreme (pictures from Voodoo Extreme):

DCS A-10C - courtesy of Voodoo Extreme DCS A-10C - courtesy of Voodoo Extreme DCS A-10C - courtesy of Voodoo Extreme DCS A-10C - courtesy of Voodoo Extreme DCS A-10C - courtesy of Voodoo Extreme DCS A-10C - courtesy of Voodoo Extreme DCS A-10C - courtesy of Voodoo Extreme
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